![]() ![]() Language: Spanish (Regional Setting: Spanish) dll and script files located in the StreamingAssets folder don’t participate in the script compilation.Īsset Bundles or Addressables are alternative ways of accessing content that is not part of regular game build data, and in many cases are preferred over Streaming Assets folder.Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.lh_sp2rtm.090410-1830) Use Application.persistentDataPath for a folder location that is writable. ![]() On many platforms, the streaming assets folder location is read-only you can not modify or write new files there at runtime. For an example, see Application.streamingAssetsPath. To read streaming Assets on platforms like Android and WebGL, where you cannot access streaming Asset files directly, use UnityWebRequest.
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